![]() All of your fundamental grading tools are available, like your primary and secondary wheels, your curves, as well as a full menu of LUTS or “Film Looks” as it is called in the application. There are even some more advanced color tools I tested out, like “Pro Skin Retouch,” which was an impressive tool for brightening and smoothing out flesh tones, and might be useful to smooth out skin tones in scenes with harsh lighting, or on chroma-keyed subjects if you have green screen footage. In terms of effects and transitions in the edit tab, you are pretty limited. There isn’t many capabilities beyond the basic video and audio transitions, and many of the effects aren’t available in the edit tab without pre-composing your clip or sequence. What is especially frustrating about this is that once you’ve turned your clip into a composite shot and added effects to it, you can’t play back the effect at full (sometimes even half, depending on the effect) resolution without rendering it. Then, every time you make a change to the effect controls or add on anything else, you must re-render. Now, I don’t consider myself a VFX or motion graphics artist, but it’s clear that the VFX capabilities of this software are powerful and much more impressive than the other tools, which is why it makes sense that FXHome seems to spend a lot of time making pretty cool VFX tutorials available on their Youtube channel.
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